I’ll go to the dungeon, I will find a beauty there

I will not be surprised that the readers have more than once encountered such a genre as – ""Roguelike"Or in the common people"Bagel". Today, I want to tell you what it is, with what it is eaten with and what can be played among the endless amounts of these bakery products.

What is a pungent and is it delicious?

Roguelike These are games with accidentally generating locations and the main goal of which is, it is to die and becomes stronger and stronger, gaining experience, remembering the timings of enemies and at the end to kill the final boss. Eh, how without these final bosses.

But is it only a random generation of locations makes Credphouses so special?

Of course not, do not forget about the variety of genres from which our Credphouses, Starting from such genres as Dungeon Crawler’a AndLee Metroidvania, Finishing Soulslike’s Or A shooter, which surprisingly, ideal for each other.

Starting point

I would like to tell a little about the reasons why Bagel so popular and to whom he owes this.

No need to be a fortuneteller or a person studying the game industry along and across to name Bagel, which became the very starting point of growth of the popularity of this wonderful genre.

Of course, I’m talking about The Binding of Isaac, published in September 2011 and starting from that moment on, the game industry heard and began to be interested in what is your ””Roguelike". You don’t even have to think that after the exit "The Binding of ISAAC»The genre has gained great growth in popularity not only from the players, but also from independent developers, for whom this genre has become the starting point in the game industry and still remains it.

Pearls of the genre

Okay, about what is Bagel We talked, it remains to give examples of games that accurately deserve your attention and which are very likely to drag you for dozens, or even hundreds of hours.

1. Dead Cells (2017)

Probably one of the most famous games of this genre that is also called – Dark Souls from the world Rogalikov and which I can say with confidence, you can spend a hundred hours without finishing its passage to the maximum (The author to become played 95 hours, but did not pass it to the end).

What is in this game, what is not in others, what is happening there and why this game is such a full -time?

Let’s start from the very beginning, we play for a walking corpse who can only jump and somersault to evade enemies, his goal is to destroy the king’s right hand, and then kill the king of these places where the events of this game occur.

That by weapons and methods that we will kill our enemies? The developers tried these and gave us more than 100 types of various weapons in the form of: near -fight weapons, bows, shields, folding traps, grenades and various supernatural forces, each of these types of weapons is not similar to each other and have a different spectrum of use and various adds. Bunn in the form of additional bonuses, for example: +70% of damage if the enemy burns or you apply 2x damage, but enemies also apply 2x damage to you, etc. p. which allows you to make different combinations capable of killing the enemy faster than usual.

But this game has what makes it stay in it much longer even after the final passage of the game, these are the “boss stem cells” that are issued after the final boss (there are only 5 of them, but with their increase, it becomes more difficult and difficult to get more difficult). We can assume that these are the levels of complexity that you can choose yourself and after passing at a new level of complexity, you are given the 2nd stem cell and so until you reach 5 cells. But I assure you that it is very difficult to get these cells (For example, the author of this article passed the 2nd cage in 60 hours of the game and is sitting on the 3rd cage right now ).

It is worth talking about the locations on which we will rush and knead everything that will come across. In the game, only 24 locations including 3 DLC – “Fatal Falls”, “The Bad Seed” and “Rise of the Giant” (The latter, by the way, is free), each location is not like anything, starting from the “prison cameras”, ending with the “throne room” in which there are dangers, from traps and toxic sources, ending with enemies that can kill you alone if you are not ready to meet with them (atchis on his mistakes as they say)

I want to mention the bosses, who need to select the individual style of the game and try to memorize each attack so that they do not take away precious health. There are 8 of them in total, but only 3 can be killed in one call, of these 8, 4 from the original game, and the remaining 4 out of 3 DLCs that are not required to buy.

2. Hades (2018)

If we talk about popular Horners, https://nonukcasinosites.co.uk/review/spaceslots-casino/ It is a sin not to mention the Game Awards 2020 which stood at the same level with Last of US Part II and Ghost of Tsushima by the number of sympathy from the game community.

Briefly about the plot of this game – the skeletons (The main character) hates his house and his father (God Aida) and therefore tries to escape from hell to Olympus. And during the whole game, the chief hero is helped by the gods of Olympus giving him bonuses to damage or change the type of shooting or weapon strikes.

By the way, about weapons, it is not as much as in Dead Cells, only 6 pieces, but each of these requires different tactics and different approaches to gameplay, making each of your passage not like another, this is also affected by the Divine help that helps to change your weapons, making it completely different and radically different from what was at first and that gives you a reason to have fun with the compatibility Skills for your weapon.

There are also not many locations in this game, but we can say that this game is not needed if we take into account that the developers do everything according to Greek canons and therefore there are only 6 locations in this game, 2 of them are neutral: Haro Aida and the Haron’s Store, and the remaining 4 players and it is there that most of your gameplay occurs. If we consider neutral locations – then at home, the player can improve himself, and the Haron store appears at every level and gives you to buy chil, or a blessing to improve himself. If we consider the 4 remaining locations, then in each of these locations there are unusual enemies differing in design and the method of attack, as well as bosses.

Speaking of bosses, since we started talking about them, then let me tell you about them: the total bosses 6, 3 furies that are the first bosses that appear by chance after the victory over each of them, hydra, this boss and the final boss – the father of the heater, the Hades and after the passage you are completely playing the game and then you don’t have to go through the game, but even so you are so You can go through this game and further arranging yourself Chelendge and playing at the highest level of complexity.

3. Slay The Spire (2017)

Slay The Spire Card Rogalik’s goal, as amazing, to pass the game until the end. In total, the game has 3 acts that are located in the form of a card and on this map we choose how we move. There are 7 types of rooms on this card in total

1. This is a room that can be considered Lutbox, which has anything in itself, starting from some treasure and ending with the enemy, which may be non-hut to spoil your life.

3. A room in which you can find relics and a little gold that will help you buy something

4. Camp, here you can relax, restore your CP or improve your cards that will apply more damage

6. A special type of enemies that is stronger than usual, but for it a reward is given in the form of a relic that is likely to help you in passing

There are also 4 different heroes in the game, each of them is distinguished by launch cards and relics, also differs in the number of HPs that is available to him, the battle style also differs in each of them, for example, the starting character of a regular swordsman and his attacks are also not much different from the simplest attacks in other games, the second character mainly specializes in poisons, so many of his attacks are weakening enemies, etc. p.

4. The Binding of Isaac: Rebirth (2014)

Well, since I mentioned Isaek’s sin not to tell about him, but not about the first part, but about its remake, which is much more and more interesting than the original. Briefly about the game is a game, one big biblical reference and everything that is in it is likely to eat in the Bible, which makes it gloomy enough and at the same time unlike other games.

Let’s talk about game characters. In this game, there are as many as 34 and each of them has its own unique design, characteristics and starting objects, each of these characters will have to open different conditions, and when you pass some specific bosses or locations, you will receive various objects that will help you in the future passage of the game.

Weapons or artifacts that give you bonuses to characteristics, improve and change your shooting, help you restore CP or help to somehow interact with various objects on locations, so: in this game there are more than 700 pieces of such artifacts! And each of them is distinguished by design and its ability and purpose, but this is where our study of weapons does not end.

In this game, there are also cavities give only passive effects, but each of these effects is indispensable and will help in a particular situation, for example, you have little money and you find a fake penny that gives you two coins to be made of one, etc. p. But unfortunately, such key cards can only be worn in the amount of one piece, but you can do more, for example, with the help of mom’s handbag.

But even after this, the list of objects does not end there, for example, there are synergies that change your type of attack by improving you and your attack, but there are also those that, along with positive effects, give negative ones that they complicate the passage, but unlike key fobs, the player can take more than one thing thereby connecting them and removed the minuses of the first, but it happens that they do not combine it or therefore you need to take into account it or you omit it yourself or you will assume you Passing for yourself.

Okay, after such a long description of the weapon, we will proceed to the description of the locations or the chapter. Total chapters 6 and there are more than 20 locations that have different design and different enemies and of course final bosses capable of making you only by their appearance, and these bosses are more than 50 of which there are a living shit or for example a more fat version of Isaac, or the foot of the mother Zaki (who understood him understood), but not for each of all these bosses, you need some kind of special approach, but there are such ones that require great attention and which can become almost a countermer for you.

5. Neon Abyss (2020)

Neon Abyss – a game with the style as I call it, here every character and every boss looks amazing and the gameplay is fast and dynamic, which will not let you get bored.

Let’s start with the characters, there are 10 of them and 2 of them when buying a DLC, the characters also differ as in Isake, starting objects and abilities, but also do not forget how they look, each of the characters has a bastard and interesting design that can affect the choice of the main character.

Weapons in this game are very strange and everyone has their own jokes, for example, weapons shooting only at the target or weapon that shoots, and its cartridges are spinning around their axis, each weapon also has its own abilities that can help in a difficult situation.

But this is not the most important thing in the plan of weapons, the coolest thing in this game is related to shooting, it is artifacts that improves your weapons and thanks to them, you can do not weapons, but a nuclear warhead, shooting with huge cartridges, taking half of your screen and shooting at a speed of 5 rounds per second without giving your enemies to resist the resistance.

The next and also rather cheerful aspect of this game, these are pets who shoot enemies and which you may have an unlimited number, but of course everything is not so simple. Your pets can easily be killed from one hit, and this is very difficult to do, especially if you are fighting with the boss, or even with the manager.

By the way, about bosses and managers, in this game there are two types of bosses: ordinary managers, ordinary bosses are a more light version of managers who are the gods of Olympus, of course you should not forget how cool they are in terms of design, but I also want to note their incredibly well -well -developed attacks by the bosses themselves, because the boss’s attack is not like each other, but their attacks correspond to their attacks their design and their ENT, all bosses 29 and 8 of them are managers.

Conclusion

In conclusion, I want to say that all this is my opinion and the fact that I played in each of these games, which were not about 100 hours, and I played some no more than 10, but in any case in each game I enjoyed and I want to return and start playing again, for example, in Neon Abyss in which I have unmarked about this and extremely regretted this.

P. S. I expect criticism as this is my first blog and I want as many criticism as possible to correct all my mistakes in terms of writing the text since this is my first experience in such a XD case

The best comments

A controversial opinion, but would clarify that we are not talking about sredeliks (Roguelike), but about Roguelite (Roguelite).
Isaac showed that rather dull in the gamed plan, the routine can be dismantled and collected by making more funny and dynamic. Which, in fact, gave rise to [s] a new genre [/s] a new direction. How at one time the character was allocated from the RPG of the genre and now it is everywhere. It remains that as Doom Eternal today is not considered a shooter with an RPG element, so the concept of Rowheliyte will cease to exist as an erroneous squeeze. =)

For the first time good. =)

Clickbeite in the name is bad – it is not clear what the blog will be about. I thought there will be anime
It does not reach the history of the routers – that Isaac has popularized is too little.
To mini-views too-too little said.

Blog, in general, is not bad. BUT! The main problem is his popliness.

I will note the correctness of the commentator above – namely the subtle line between the hornies and the rags. For simplicity – a coward – this is when the success of each race depends only on good luck and your skill. And if you are the son of a girlfriend’s mother, you can go through the game the first time. The maximum that can be opened globally – available characters and local encyclopedia. The success also depends on global pumping in the roofs. And even if you are the son of my mother’s girlfriend, then the game will be done many times more difficult (in Rogue Legacy this is brought to the point of absurdity).

And returning to the topic of popping – in view of their hardcore, the cuckling remains quite niche products. But rocks are already more popular. I agree that the games presented here are more than worthy of attention (although it is possible in DC to overcome the grind and he leaves only at the expense of the exciting battleship and wild combinations of weapons, which in itself have fun to use IMHO), but … only as a direct acquaintance. Everything that could be said about them has already been said (with the exception, possibly Na. But in fact, she does not bring a lot to the genre and is unlikely to remember it).

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